Sep 29, 2023
Castlevania: Nocturne Season 1 is here and it's expanding the world of the hit series, that some people would say broke the video game adaptation curse (it's me, I'm some people). Set in the 18th century in the middle of the French Revolution, audiences are introduced to a new Belmont, and a new evil, the Vampire...
Sep 20, 2023
This week, Alex, Kate, and Matt are on to talk about Rotten Tomatoes or, more importantly the "Decomposition of Rotten Tomatoes," the Vulture article that questioned not only the legitimacy as the aggregator but the critics of it as well. Do we need a middle ground? Or is fresh and rotten enough? Also, how does widening...
Sep 16, 2023
It's not every day that a studio gets handed the keys to Disney's most magical property, Mickey and Friends. Recently, Dlala Studios was given that chance and more in their new game, Disney Illusion Island. In their fresh take on the Metroidvania genre, Dlala got to create their own fresh story for Disney's Fab 4, and...
Sep 12, 2023
At PAX West 2023, we got the chance to talk to Design Director Artie Rogers and Narrative Director Sam Johnson, developers on Wizard101 and Pirate101. In this interview, the duo discusses the importance of building an MMO that is driven by the community and how Wizard101 has been able to evolve over time to offer...
Sep 7, 2023
This week Alex, Katherine, and a Charles sit down to talk about how consumption and capitalism collide when a movie, game, or show launches. Is it your fault when something “underperforms?” Do studios give shows enough time to breathe before canceling them? All that and more this week on But Why Tho.